var canvas = document.getElementById('1d-automaton')
var c = canvas.getContext('2d');
- var cellWidth = canvas.width / cells;
- var cellHeight = canvas.height / generations;
+ var cellWidth = Math.floor(canvas.width / cells);
+ var cellHeight = Math.floor(canvas.height / generations);
var generation = 0;
function cell(x, y, h, l) {