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Dylan Lloyd [Thu, 18 Jun 2015 00:39:11 +0000 (17:39 -0700)]
rm extra gameOver var && cleanup endCond calls
Dylan Lloyd [Thu, 18 Jun 2015 00:22:49 +0000 (17:22 -0700)]
move cell constructor inside board object
Dylan Lloyd [Thu, 18 Jun 2015 00:14:40 +0000 (17:14 -0700)]
move endgame logic to board object
Dylan Lloyd [Thu, 18 Jun 2015 00:07:23 +0000 (17:07 -0700)]
rm unnecessary vars
Dylan Lloyd [Wed, 17 Jun 2015 23:10:26 +0000 (16:10 -0700)]
added cursor styling
Dylan Lloyd [Wed, 17 Jun 2015 01:03:37 +0000 (18:03 -0700)]
w3 validation
Dylan Lloyd [Wed, 17 Jun 2015 00:55:55 +0000 (17:55 -0700)]
cleanup
Dylan Lloyd [Wed, 17 Jun 2015 00:08:55 +0000 (17:08 -0700)]
shorten score fn
Dylan Lloyd [Tue, 16 Jun 2015 22:53:13 +0000 (15:53 -0700)]
fix full board shortcircuit
Dylan Lloyd [Tue, 16 Jun 2015 21:46:54 +0000 (14:46 -0700)]
added pretty reset button
Dylan Lloyd [Tue, 16 Jun 2015 20:31:24 +0000 (13:31 -0700)]
paint AI win as well
Dylan Lloyd [Tue, 16 Jun 2015 05:18:12 +0000 (22:18 -0700)]
color on win
Dylan Lloyd [Tue, 16 Jun 2015 02:52:01 +0000 (19:52 -0700)]
rm comments
Dylan Lloyd [Tue, 16 Jun 2015 02:48:25 +0000 (19:48 -0700)]
it works!
Dylan Lloyd [Tue, 16 Jun 2015 01:17:30 +0000 (18:17 -0700)]
working
Dylan Lloyd [Thu, 11 Jun 2015 07:08:15 +0000 (00:08 -0700)]
fixed broken endconditions
Dylan Lloyd [Thu, 11 Jun 2015 02:24:11 +0000 (19:24 -0700)]
cleaned things up
Dylan Lloyd [Wed, 10 Jun 2015 23:07:46 +0000 (16:07 -0700)]
sortv playable
Dylan Lloyd [Wed, 10 Jun 2015 21:52:45 +0000 (14:52 -0700)]
very messy, doesn't handle ties
Dylan Lloyd [Wed, 10 Jun 2015 01:10:16 +0000 (18:10 -0700)]
restructure things a bit, and start minimax
deep copy won't update fn references!
Dylan Lloyd [Tue, 9 Jun 2015 23:08:32 +0000 (16:08 -0700)]
init